Commander Kellie & the Superkids: The Sword
6.3
Adventure, Family
Rated:
1997
1h25m
On:
Country: United States of America
Out of the failures of Major Dread, General Fear takes matters into his own hands and forms a fail-proof plan to finally defeat Commander Kellie and the Superkids and irradicate SKTV. Deception is the tool used as General Fear places a spy at SKTV and uses his all-powerful S.W.O.R.D. machine in order to control every device and every word spoken. Out of the failures of Major Dread, General Fear takes matters into his own hands and forms a fail-proof plan to finally defeat Commander Kellie and the Superkids and irradicate SKTV. Deception is the tool used as General Fear places a spy at SKTV and uses his all-powerful S.W.O.R.D. machine in order to control every device and every word spoken. Out of the failures of Major Dread, General Fear takes matters into his own hands and forms a fail-proof plan to finally defeat Commander Kellie and the Superkids and irradicate SKTV. Deception is the tool used as General Fear places a spy at SKTV and uses his all-powerful S.W.O.R.D. machine in order to control every device and every word spoken. Out of the failures of Major Dread, General Fear takes matters into his own hands and forms a fail-proof plan to finally defeat Commander Kellie and the Superkids and irradicate SKTV. Deception is the tool used as General Fear places a spy at SKTV and uses his all-powerful S.W.O.R.D. machine in order to control every device and every word spoken.